Mobile devices currently rely on ineffective passive cooling to manage their temperature. Device temperatures frequently get very high, forcing phones to throttle their CPU, reducing performance. I’m currently researching alternative methods for managing phone temperatures and for balancing performance and heat production to provide a consistently responsive user experience. The following video accompanying our Tiny TOCS 2016 submission summarizes this problem and one solution our group has considered, offloading. We also described some of our work in a poster at HotMobile ‘16. In the video below we demonstrate the temperature reduction our system provides with icecubes!